Integer –  High Poly Head



 lternate angle view of the Integer character's high-polygon head mesh. Note the delicately sculpted septum and nostrils. The face map is just a temporary texture, and is still, at this point a bit rough. You can click on links [3] or [4] to check out what the head looks like without the image maps applied.


[1]     [2]     [3]     [4]
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Integer –  High Poly Head

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All images © 1998–2005 Microsoft Press or Rob Nance, unless otherwise noted.